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SolidRocks is a specialized texture tool for 3D artists. It allows you to work with geometry and textures in a way that produces photo realistic fabric, skin, hair, and fur. In just a few clicks, you can create high-resolution textures from any type of input mesh. In this post we will take a look at the changes in the latest release from SolidRocks: Version 2.3.1 for 3ds Max 2013 to 2020 Win. New Features:Updates:SolidRocks for 3ds Max 2013 to 2020 Win can be downloaded from: http://www.solidrocks.com/download/ Price: $795; free for current SolidRocks customers.The SolidRocks 3D Material Store allows you to purchase every material created by the core team as well as those created by the community of artists and developers that use our tool as part of their pipeline. These high quality materials include everything from skin, hair, fur and feathers to stone, marble and concrete. Available exclusively via the 3ds Max user interface using a simple material search or individually on our website: www. solidrocks.com/products-3d-material-store/ SolidRocks for 3ds Max is a professional plug-in distributed as a single dll. It works with the native 3ds Max pipeline and 3rd party tools to improve your workflow, increase your productivity and make your life as an artist easier. There are two key components of SolidRocks: a geometry sculpting tool, and a photo realistic texturing tool. The first component allows you to create high resolution models directly from low resolution photos, allowing you to produce photo real fabric, hair, fur or other surfaces that look hand sculpted. SolidRocks uses high frequency detail data to reduce the polygon count without affecting realism. The second component is a procedural texture generator that allows you to generate photo realistic textures from low resolution meshes. Using this tool, you can create high resolution textures from any input mesh, including imported objects from other packages such as Zbrush or Maya, or sculpted geometry that was created with SolidRocks. You can even combine these two tools to create hand sculpted models and photo realistic textures at the same time. The SolidRocks plug-in is compatible with 3ds Max versions 2013 to 2020, on Windows. It is also compatible with the following third party tools: VisualizeSolidRocks was developed by a small group of independent developers led by Francesco Siddi , creator of the popular Mudbox tool Wacom Tablet Tool . The project started in late 2008 to create 3D sculpting tools that could be used to create realistic, photo realistic fabrics. In early 2010, after many months of work creating an automated texture generation tool based on high frequency details extracted from low resolution meshes, the team added the second component to SolidRocks, allowing users to generate high resolution textures from low resolution input meshes. cfa1e77820
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